ORIGINAL RESEARCH
Second Life Multimedia Online Platform
in Landscape Design: How do Multiverse
Technologies Help Designers in Creating
Environmentally Safe Projects?
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1
College of Arts, Guilin University of Technology, 12#Jian Gan Rd., Guilin, Guangxi, 541004, China
2
College of Arts and Media, Nanning College of Technology, No. 317, Yanshan Street, Guilin, Guangxi, 541004, China
3
Academy of Fine Arts, YunNan Arts University, 1577 Yuhua Rd, Yun Nan, Kunming, 650500, China
Submission date: 2023-06-30
Final revision date: 2023-08-31
Acceptance date: 2023-09-21
Online publication date: 2023-11-21
Publication date: 2024-01-22
Corresponding author
Yanli Song
College of Arts and Media, Nanning College of Technology, No. 317, Yanshan Street, 541004, Guangxi, China
Pol. J. Environ. Stud. 2024;33(2):1183-1190
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ABSTRACT
The research is focused on finding ways to develop safe environment design using virtual worlds
like Second Life and Metavers and identifying the best opportunities for this. The novelty of the study
lies in a wide representative survey of experienced participants in the process of designing a secure
environment using virtual tools and obtaining their generalized Delphi assessment of the prospects
and optimal capabilities of this process. The survey involved 228 participants from 31 countries.
The participants formulated a set of possibilities and patterns of possible development and then gave
them an assessment. The results of the study showed that designers and planners tend to distrust the
possibilities of modeling and predicting the state of the urban safe environment in virtual spaces and
tend to perceive it as a means of creating projects, revealing the imagination and talent of the designer
and a space for communication and co-design with the expert community and communities. It was
revealed that they see the use of augmented reality for the presentation of real objects in the virtual
world and information about objects in the real world as the most promising direction of development.